Dormio Glove: Interfacing with Dreams
During sleep onset, a window of opportunity arises in the form of Hypnagogia, a semi-lucid sleep state where we begin dreaming before we fall fully unconscious. To access this state, we developed Dormio, the first interactive interface for sleep, designed for use across levels of consciousness. Here we present evidence for a first use case, directing dream content to augment human creativity. The system enables future HCI research into Hypnagogia, extending interactive technology across levels of consciousness.
Sleep is a forgotten country of the mind. A vast majority of our technologies are built for our waking state, even though a third of our lives are spent asleep. Current technological interfaces miss an opportunity to access the unique, imaginative, elastic cognition ongoing during dreams and semi-lucid states. In turn, each of us misses an opportunity to use interfaces to influence our own processes of memory consolidation, creative insight generation, gist extraction, and emotion regulation that are so deeply sleep-dependent.
In this project, we explore ways to augment human creativity by extending, influencing, and capturing dreams in Stage 1 sleep. It is currently impossible to force ourselves to be creative because so much creative idea association and creative incubation happens in the absence of executive control and directed attention. Sleep offers an opportunity for prompting creative thought in the absence of directed attention, if only dreams can be controlled.